#include <windows.h>
#include "Scene1.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	Scene1 *scene1 = new Scene1(nCmdShow);
	scene1->InitGame();
	scene1->GameRun();
	scene1->GameEnd();
	return 0;
}